Roblox Portfolio

DErk2104

Roblox scripter, animator, VFX, builder, and 3D modeler

I build UI, emote systems, movement, VFX, maps, and Blender assets for Roblox games.

UI SystemsEmotesMovementVFXBlenderRoblox Studio
View portfolio
Featured

Best Work

A few projects I am most happy with.

Best WorkWIPFeatured

Sukuna Emote

Scripted Sukuna emote system with radial selection UI and in-game effects.

UIScriptingEmotesWIPFeatured
2026WIP
Best WorkWIPFeatured

Matchmaking UI Tweening

Matchmaking menu with sidebar navigation, settings tabs, and Play button.

UIScriptingMatchmakingWIPFeatured
2026WIP
Best WorkFeatured

Eliminated Screen

Custom defeat overlay with respawn progress bar and HUD framing.

UIScriptingCombatFeatured
2026Completed
Scripting

Scripting

Mostly UI and emote systems, plus movement and gameplay scripts.

ScriptingWIP

Matchmaking UI Tweening

Sidebar menu with Shop, Quests, Inventory, Abilities, Settings, and Play.

LuaUIMatchmakingWIP
2026WIP
Scripting

Climbing System

Climbing mechanics on a stylized platforming section with arrows and cloud scenery.

LuaMovementClimbing
2026Completed
ScriptingWIP

Regional Matchmaking System

Regional matchmaking UI on a showcase baseplate with sprint smoke effects.

LuaUIMatchmakingWIP
2026WIP
ScriptingFeatured

OUTRUN Lighting Ability Movement

OUTRUN lighting ability movement with cyan trails and foot smoke.

LuaMovementVFXOUTRUN
2026Completed
ScriptingWIP

Sukuna Emote

Scripted Sukuna emote system with radial selection UI around the player.

LuaUIEmotesWIP
2026WIP
ScriptingWIP

Sukuna Emote

Sukuna emote system paired with scripted ground and border effects.

LuaUIEmotesWIP
2026WIP
Scripting

Quests UI

Quest window with daily, weekly, and exclusive tabs plus reward claims.

LuaUIQuests
2026Completed
Scripting

Inventory UI

Inventory grid with search, filter, delete, and equip controls.

LuaUIInventory
2026Completed
ScriptingWIP

Matchmaking UI Tweening

Matchmaking menu with sidebar navigation, settings tabs, and Play button.

LuaUIMatchmakingWIP
2026WIP
Scripting

Eliminated Screen

Custom defeat overlay with respawn timer and corner HUD brackets.

LuaUICombat
2026Completed
Scripting

2D Movement System

2D-style movement with a trailing smoke effect on a test baseplate.

LuaMovementVFXVFXForge
2026Completed
Animation

Animation

Emotes and movement animations made in Blender for Roblox.

AnimationFeatured

Electro Swing Emote

Fortnite Electro Swing dance recreated on an R15 rig in Blender.

AnimationEmoteBlenderFortnite
2026Completed
Animation

Take the L Emote

Fortnite Take the L emote with IK leg targets and full-body keyframing in Blender.

AnimationEmoteBlenderFortnite
2026Completed
Animation

Fortnite Hype Emote

Fortnite Hype emote with dynamic poses across the full timeline.

AnimationEmoteBlenderFortnite
2026Completed
Animation

Fortnite Bugha Emote

Fortnite Bugha emote recreated on an R15 rig in Blender.

AnimationEmoteBlenderFortnite
2026Completed
Animation

Luffy Gear 2 Emote

Luffy Gear 2-style emote with a long keyframed sequence and graph edits.

AnimationEmoteBlenderAnime
2026Completed
Animation

Sukuna Emote

Sukuna-inspired emote with upper-body and torso keyframing in Pose Mode.

AnimationEmoteBlenderAnime
2026Completed
Animation

Gojo Emote

Gojo-inspired emote built with IK foot targets and full-body motion.

AnimationEmoteBlenderAnime
2026Completed
Animation

Emote Static Loop

Static upper-body emote loop keyframed in Blender for Roblox export.

AnimationEmoteBlenderLoop
2026Completed
VFX

VFX

Particle and trail work, mostly tied into scripted systems.

VFX

VFXForge Radial Menu

Radial ability menu wired up with VFXForge assets. Effects are not custom-made.

ScriptingVFXForgeUI
2026Completed
Building

Building

Maps, lobbies, and environments built in Roblox Studio.

BuildingFeatured

Island Spawn Hub

Multi-island spawn area with plot claiming, pools, and bridges.

BuildingLobbyMap Design
2026Completed
BuildingFeatured

OUTRUN Neighborhood Map

OUTRUN neighborhood area with arched sections, speed pads, and cloud layers.

BuildingOUTRUNMap Design
2026Completed
Building

OUTRUN Neighborhood Map

Another angle of the OUTRUN neighborhood with clouds and greenery.

BuildingOUTRUNEnvironment
2026Completed
Building

Swimming Pool Area

Pool map with shells, bubbles, seaweed, and a custom item hotbar.

BuildingEnvironmentPool
2026Completed
3D Modeling

3D Modeling

Blender work for OUTRUN, a game lobby I modeled. Same map, different angles.

3D ModelingFeatured

OUTRUN Lobby Overview

Main lobby interior I modeled for OUTRUN. Optimized to ~160k tris.

3D ModelingBlenderOUTRUNLobby
2026Completed
3D ModelingFeatured

OUTRUN Lobby Dome View

Another angle of the OUTRUN lobby with dome structures and rock field.

3D ModelingBlenderOUTRUNLobby
2026Completed
3D Modeling

OUTRUN Lobby Exterior

Wide exterior view of the OUTRUN lobby and surrounding rocks.

3D ModelingBlenderOUTRUNLobby
2026Completed
3D Modeling

OUTRUN Lobby Window View

Interior viewport looking out at the lobby rock formations.

3D ModelingBlenderOUTRUNLobby
2026Completed
3D Modeling

OUTRUN Train & Shop Area

Lobby zone with Train archway, shop counters, and planter details.

3D ModelingBlenderOUTRUNLobby
2026Completed
3D Modeling

OUTRUN Abilities Plaza

Central plaza with Abilities, Cosmetics, and trophy display areas.

3D ModelingBlenderOUTRUNLobby
2026Completed
3D Modeling

OUTRUN Duels Arena

Symmetrical duel room with skylight, crystal ceiling, and 1v1/2v2 signs.

3D ModelingBlenderOUTRUNArena
2026Completed
3D Modeling

OUTRUN Matchmaking Area

Duels gateway with 1v1, 2v2 zones, and a Daily Rewards station.

3D ModelingBlenderOUTRUNLobby
2026Completed
3D Modeling

OUTRUN Gateway Entrance

Main entrance arch with OUTRUN signage, pipes, and crystal trim.

3D ModelingBlenderOUTRUNLobby
2026Completed
3D Modeling

OUTRUN Spawn Platform

Circular spawn pad with hologram displays and cavern walls.

3D ModelingBlenderOUTRUNLobby
2026Completed
3D Modeling

OUTRUN Leaderboards

Leaderboard room with monitor rig, cables, and a central display platform.

3D ModelingBlenderOUTRUNLobby
2026Completed
Working Together

Why Hire Me

I focus on UI, emote systems, movement, and clean delivery with regular updates.

Clear communication

Direct updates and honest timelines.

Progress updates

You always know where things stand.

Organized delivery

Clean files and a clear handoff.

Development proof

Videos and screenshots during builds.

Clean systems

Readable code and organized assets.

Reliable delivery

Work that matches what we agreed on.

Commissions

Commission Process

A simple path from first message to final delivery.

1

Tell me the job

Share what you need, any references, and your timeline.

2

Quote

I send a price and delivery estimate before work starts.

3

Build

I work in organized files with clear milestones.

4

Updates

You get videos and screenshots to review progress.

5

Delivery

Full files are sent after final payment is confirmed.

Policy

  • No full files before final payment
  • Progress proof can be shared during development
  • Big scope changes may cost extra
  • Final price depends on complexity